From the very beginning of the fourth campaign, new Dungeon Master Brennan Lee Mulligan has maintained audience suspense with extensive world-building, a diverse cast of personalities, and a thrilling plot featuring divine entities, evil spirits, and sinister influences increasing in influence within the urban setting.
Heads-up: Spoilers for the third episode of the new season follow below.
The Soldiers Table Revealed
Episode 3 finished on a dramatic pause and presented the premier party of adventurers who will split off from the central cast to begin their own adventure, separate from the other two tables.
The combat-focused team includes Teor (brought to life by the voice actor), the agile character (Laura), the fierce warrior (Whitney), the cleric (the player), and Kattigan (Robbie).
The Reason for Division
Considering a large ensemble, it was clear from the start that maintaining everyone at a single group would be unworkable.
This explains, the opening chapters of Campaign 4 serve as an Overture, connecting the characters’ stories before branching into three separate parties: Soldiers, Planners, and Questers.
Characteristics of the Soldiers Table
As described by the Dungeon Master, the Soldiers table is for players who prefer a traditionally charged fight-heavy story mode where diplomatic options are scarce.
Upon first impression, characters like the hesitant healer Wicander might seem unsuited, but the actions of the third episode make it clear why these five characters are perfectly fit for the combat party.
Motivations for Departure
For one thing, the party has a clear idea where to proceed after a intense first encounter with the antagonists.
An old friend of Thjazi Fang—whose passing started the campaign’s events—manipulated the foes for his own means, entering the secret base, assaulting Thimble, and taking all the enchanted items to sell off.
Casimir then cleared his liabilities and escaped to a fortified location in the remote area, beyond the urban center, with Cyd Pridesire pursuing him.
Character Drivers
Additionally, each member has a specific drive to leave the city Dol-Makjar:
- The agile hero, as the companion and best friend, desires vengeance.
- The knowledgeable figure has experience in the northern area and cautions that it is a dangerous location.
- Tyranny and The cleric, having disobeyed his house’s orders to eliminate the fighter and instead saved him, have no other options.
- Yet, their status as important members in House Halovar could assist the group access places they typically wouldn’t be able to.
- Moreover, The grateful character swore a life debt to The savior for his salvation and will now accompany him everywhere.
Pursued by Authorities
In addition, all of them are hunted by the authorities that govern the city for a multiple motives, making lingering locally no longer safe:
- The rogue and Kattigan are known criminals.
- The warrior and The cleric betrayed House Halovar and the army of fiends they are aligned with.
- The fighter is targeted for elimination by the family.
This results in them little choice but to travel to Timmony in quest for Casimir.
Upcoming Developments
According to the recent installment’s Cooldown, we discover that the combat party will not appear the following episode, leaving the rest of the participants to assemble the Explorers and Schemers groups.
Viewers can anticipate finding out which players will be in which group in the season’s concluding setup installment, streaming live on October 24.